AI Insights · Timothy · April 2023
Top 5 Voxel Games Performance in Colombia for Q1 2023
A detailed look at the performance of the top 5 voxel games in Colombia during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 voxel games in Colombia demonstrated varied performance across unified platforms. Here’s an overview of their key metrics:
Craftsman: Building Craft exhibited a strong start with weekly downloads peaking at around 68K in mid-January. However, there was a steady decline, ending the quarter with approximately 27K downloads in the final week of March. The game maintained a consistent user base, starting at 626K weekly active users and slightly decreasing to 549K by the end of the quarter.
School Party Craft saw its highest downloads in early January with nearly 48K. This figure dipped significantly in late January to about 15K but gradually climbed back to 28K by the end of March. The active user count showed a fluctuating trend, starting at 105K, peaking at 110K, and ending the quarter at approximately 88K.
Block Crazy Robo World experienced a notable increase in weekly downloads, starting at 36K in late December and reaching a peak of 48K in the final week of March. The game’s active user base followed a similar upward trajectory, growing from 196K to 251K over the quarter.
Block Craft 3D: Building Game showed a consistent download rate with minor fluctuations, peaking at around 34K in late December and maintaining around 23K downloads towards the end of the quarter. The revenue for this game was relatively low, fluctuating between $7 and $59 weekly. Active users started at 178K, dipped to 139K in late January, and then stabilized around 152K by the end of March.
Monster Demolition - Giants 3D had an interesting trend with downloads starting at 58K in late December, dipping to around 6K in January, and then recovering to 13K by the end of March. The game’s active users saw a drop from 100K in late December to 26K in late January, but it gradually increased to 33K by the end of the quarter. Revenue showed minor peaks, with the highest being $41 in mid-February.
These insights are derived from Sensor Tower data. For more detailed analysis, visit Sensor Tower’s platform.